Short version - You will live between design and frontend, turning interaction ideas into shipped product moments that feel fast, quiet, and inevitable.
Why Mythos?
Mythos needs craft that survives production, not beautiful prototypes that disappear at implementation time.
You will define the interaction language builders touch every day: generation, editing, previewing, fixing, and shipping.
What you will shape
Prototype product flows in code and carry the best ones into production.
Shape motion, layout, responsive behavior, and microcopy around real builder tasks.
Build reusable UI primitives without flattening the product into generic components.
Work with design and engineering to make speed, trust, and craft visible.
What makes you strong here
You are fluent in modern frontend and have strong taste in interaction design.
You can explain why an interface feels right, then implement the details yourself.
You care more about craft than decoration.
You enjoy ambiguity, fast iteration, and direct feedback from users.
How we hire
A short intro call focused on fit, motivation, and the work you want to do.
A practical craft conversation with the people closest to the role.
A work sample or paid trial when it is useful to see the collaboration style in motion.
A final founder conversation about ownership, pace, and how you want to shape Mythos.
About your application
Send whatever shows your best relevant work: shipped product, code, writing, prototypes, docs, or a short note about what you want to build here.
We read every application directly. No puzzle hoops, no automated rejection theatre, and no need to overproduce a cover letter.